Shredders
Image
PS5/XSX
C# / Unity
  • Xbox Series Integration
  • PS5 Integration
  • Multiplayer sessions
  • TRC & XR Certification
Löve Switch
Image
Nintendo Switch
C++ / LUA
  • Full Engine Port
  • Build Pipeline
  • Nex/Pia implementation
  • Certification
We Happy Few
Image
PS4 / XB1
C# / Unity
  • Console-friendly UI/UX
  • Platform Integrations
  • Performance Optimisation
  • TRC & XR Certification
We Happy Few
Image
PC / PS4 / Linux
C++ / Unreal Engine 4
  • Cross-Platform Video
  • Community Localization
  • Gameplay
  • PS4 & Linux Build
Corax
Image
PC
C++ / Unreal Engine 4
  • Core Gameplay Classes
  • AI System
  • HUD
  • Infrastructure
LÖVE PS4
Image
PS4
C++ / LUA
  • Full Engine Port
  • Build Pipeline
  • Networking/Matchmaking
  • TRC
Milkdrop 3D
Image
PC / Kinect 2.0
C++ / HLSL
  • Stereoscopy
  • Shaders
  • Kinect
  • MIDI
Move Or Die
Image
Steam / PC
C++ / LUA / Love2D
  • Networking
  • Matchmaking
  • Steamworks
  • Analytics
Everybody's Gone To The Rapture
Image
PS4
C++ / LUA / CryEngine
  • AI
  • Movement
  • Terrain
  • Tools
Amnesia: A Machine For Pigs
Image
PC
C++ / HPL2
  • AI / Movement
  • Visual Effects
  • FBX Pipeline
  • Tools
Off Limits
Image
PC
C++ / HLSL
  • Gameplay
  • Vision FX
  • HUD
  • Vehicles
Totems
Image
Xbox360 / PC
C++ / HLSL / LUA
  • Camera
  • Player Controls
  • Pathfinding
  • Behavior AI
Slash Monsters
Image
iPhone / iPad
C++ / ObjectiveC
  • Gameplay
  • Graphics
  • Monetisation
  • Localisation
Fighters Uncaged
Image
Xbox360 / Kinect
C++ / HLSL / MaxScript
  • Production Pipeline
  • Material System
  • HDR Graphics Pipeline
  • Spherical Harmonic Lighting
Shift / XNA
Image
Windows Phone 7
C# / XNA
  • Shift C++ -> C# Porting
  • Phone 7 Optimisation & Certification
  • Microsoft ReMIX Conference
  • XNA training @ MIC
Navigator
Image
PC
C# / XNA
  • Gameplay
  • Combo Matching System
  • AI Player
  • Multiplayer